For students at Brown & RISD, RISD has an interdisciplinary class offering called “Visualizing the Natural Sciences”:
This 6-credit course invites undergraduate and graduate students to improve their skills in communicating and illustrating science. The general topic is changing biodiversity, how humans impact plants, animals, and their environment. Examples will be presented from around the world, as well as from Rhode Island. Through a series of exercises, students will practice analyzing and interpreting scientific information in order to both understand and present it. The science content will be delivered through lectures, visits to research labs, and to a nearby nature sanctuary. The course is designed to introduce students to relevant scientific concepts and challenge them to use their art to make these ideas more concrete and meaningful. In some cases, the goal may be to educate; in others, it may be to raise awareness, stimulate debate, or entertain. Students will explore the use of different media, including 2-D, 3-D animated, and interactive modes. They will also target differentcaudiences and venues, including: general interest or editorial publications, art for public spaces including galleries, educational and peer- to-peer science materials. Class work includes assigned reading, several minor projects, an exam, and a comprehensive final project. Students will choose a recent research study on the topic of human impacts on biodiversity for the subject of their final project, which is a written paper combined with original artwork designed for a public space or public interaction. The Departments of Illustration and History, Philosophy, and Social Sciences will teach the course collaboratively.
LAEL-3912 & ILLUS-3912, check it out!
Borne out of a scientist’s identity crisis, ArtLab is an ongoing experiment at the interface of art + science to dissolve the arbitrary // artificial barrier that separates these two inherently complementary worlds. Both through this blog and a series, ArtLab aims to create both a virtual and physical space for art + science to intermix, allowing each to inform and complicate the other. Above all, artlab’s mission is to foster a community built on a shared fundamental fascination with the mysterious, and a boundless desire for exploration and discovery.
Coming up Spring Semester 2015 as a GISP in Brown’s Division of Applied Math!
More Pictures from the Assistive Technology Makeathon! Including founder of the SpeakYourMind Foundation chatting about the projects with Congressman Langevin.
Thank you all for incredible projects and an amazing weekend!
April 26th and 27th
Brown University STEAM and SpeakYourMind Foundation partnered to bring together creative, interdisciplinary teams of students and professionals to collaboratively develop human-centered assistive products. This partnership culminated with a weekend long hardware/software make-a-thon focused on creating innovative, novel assistive technologies for individuals with communications disabilities. This event also served as the opening event for the Brown Design Workshop, a collaborative and creative environment for project-based learning within Brown Engineering.
The SpeakYourMind Foundation, based in Providence, RI, is a nonprofit organization spun out of the BrainGate lab at Brown University and Massachusetts General Hospital. They focus on creating, distributing, and supporting assistive communication technologies for individuals who are unable to effectively communicate due to neurological injury and disease. Together, SpeakYourMind and STEAM were excited to provide a weekend-long event dedicated to creating incredible assistive products.
We were incredibly impressed by the ingenuity and passion of all our makers and astounded by what they were able to produce in such a short event. In particular, we wanted to highlight the winners in each category, as decided by our panel of expert judges:
Aaron Zhang, for Reach, a low-cost, intuitively-controlled robotic hand
Owen Duke (a high school student!) and Valay Shah , for FaceDuino, a combination face-tracking and muscle-signal interface.
Margaret Mathieu, Katie Hsia, and Kassie Wang, for TypeSimple, an easy, attractive, and quick radial keyboard.
In kind donations from Microsoft, Sparkfun, and Human-Computer Technologies were used for projects and prizes. Generous cash donations from Health Advances, MedMates, Atrion, and The Boston Home provided us with the materials and support needed to create such incredible projects!
May 3, 2014
The Design of Living Things happened today at the Nature Lab! It was an event full of fun workshops that introduced and engaged attendees in the multiple interpretations of biological design - organismal anatomic design, functional specialization (colonial organismal design), healthcare and medical device design, and biomimetic robotic design.
After a delicious lunch of Kabob and Curry, two production-based workshops - scientific illustration and rendering for industrial design - were held.
Many thanks to those who came out and shared in the workshops, and thank you to everyone who made this STEAM year an enormous success!
Photo credit: Jonelle Ahiligwo